3D Concept Artist and Environment Designer with contract and freelance experience creating
production-ready assets for gaming, Web3, and digital art projects. Specializes in real-time
environment design, PBR texturing, lighting development, and overpainting using Unreal Engine 5,
Substance Painter, ZBrush, and Blender. Proven ability to collaborate cross-functionally with
developers and designers to deliver optimized, visually compelling assets on deadline. Exhibited
internationally across digital art showcases and galleries.
Resume: https://drive.google.com/file/d/1H4tcFJ8CVbIoErQkDeCWQqzYzu2sY0MD/view
My links: https://linktr.ee/sicktone
Available for UE5 Environment/Level Design Work.
3D Concept Art & Discovery Projects